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Basic ball control with Sphero

Students are introduced to Sphero and its main features – direction, speed and colour. This lesson allows students to experiment through playing with Sphero and controlling it with the Sphero app. This lesson idea was created by Steven Payne.

Online

Schoolyard biodiversity detectives

Collect data on the biodiversity in garden beds around your school to measure the biodiversity (that is the different types of plants and animals). Explore ways to represent and present data. This lesson was devised by Linda McIver, Australian Data Science Education Institute.

Online

Fractions: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Fractions. Students are extending their knowledge and understanding of the meaning of half to include equivalent fractions (e.g. 2 quarters and 4 eighths).

Online

Measures of turn (angles): Year 2 – planning tool

This planning resource for Year 2 is for the topic of Measures of turn (angles). Students develop their understanding of an angle as a measure of turn.

Online

Getting to know Bee-Bot

Students are introduced to the Bee-Bot as a robotic device. They learn about what the Bee-Bot is, the functions and how the Bee-Bot can be used for specific purposes. They learn how to develop a sequence of steps for the Bee-Bot to follow. This lesson idea was created by Rebecca Vivian.

Online

Goldilocks, the Three Bears and BeeBot

Students explore a sequence of steps using Bee-Bots in the context of familiar narratives. They navigate a Bee-Bot to events within the story, first as a whole class and then in small groups. This activity can be integrated with English and the exploration of narratives. This lesson idea was created by Rebecca Vivian.

Online

Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Visual programming

Find out about Visual programming. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Design thinking

Find out about Design thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

User interface

Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

reSolve: Multiplication: Making Robots

This sequence of lessons introduces the key idea of multiplication as a Cartesian product, using the language of 'for each'. Students explore the total number of different robots that can be made using three heads, three bodies and three feet. The students represent the different combinations for the robots as array. The ...

Online

reSolve: What a Load of Rubbish

In this series of three lessons, students conduct an audit of the rubbish they find in their playground. They use a range of categories to sort, display and interpret the data and make simple inferences. They then reclassify the rubbish collected as to whether it can be recycled, composted or if it needs to go into the ...

Video

Storyline Online: Strega Nona by Tomie dePaola

Strega Nona – “Grandma Witch” – is the source for potions, cures, magic and comfort in her Calabrian town. Her magical ever-full pasta pot is especially intriguing to hungry Big Anthony. He is supposed to look after her house and tend her garden, but one day, when she goes over the mountain to visit Strega Amelia, Big Anthony ...

Video

Storyline Online: Clark the shark by Bruce Hale

Clark is a shark with zing, bang, and boom. Clark zooms into school, crashes through the classroom, and is rowdy at recess. Clark loves life – but when his enthusiasm is too much for his friends, Clark’s teacher, Mrs. Inkydink, helps him figure out a way to tone it down. Clark the Shark celebrates boisterous enthusiasm ...

Video

Storyline Online: Brave Irene by William Steig

Plucky Irene, a dressmaker's daughter, braves a fierce snowstorm to deliver a new gown to the duchess in time for the ball. This series of videos features illustrated stories read aloud by well-known US based actors supported by the illustrations. Each book is supplemented with guides for teachers and parents, aiming to ...

Online

reSolve: Place Value Cards

This sequence of two lessons explores the multiplicative place value properties of numbers. Students learn to represent numbers up to 1000 as multiples of 100s, 10s and 1s. Students skip count according to random arrangements of place value cards and explore whether the order of the cards affects the totals. They then use ...

Video

Storyline Online: A tale of two beasts by Fiona Robertson

There are two sides to every story. In Part One, a little girl finds a strange beast in the woods and takes it home as a pet. She feeds it, shows it off to her friends and gives it a hat. But that night it escapes. Then, in Part Two, the beast tells the story of being kidnapped by the girl, who force-fed it squirrel food, ...

Online

Expressing emotions through Art

This unit focuses on feelings depicted or expressed in works of art. Children make personal connections with works of art that express themes of caring and study how artists use art principles such as space, line, shape, and color to express mood and meaning. Each lesson encourages children to express thoughts and feelings ...

Online

Computational thinking

Find out about Computational thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Online

Girls in tech

Find out about Girls in tech. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.